Screenshots from NIHSS Simulator, a serious game in the form of a training package for healthcare workers involved in the care of acute stroke patients. Developed using Unreal Engine 4.
Early demo of the VR functionality of NIHSS Simulator
Tech demo project developed in Unreal Engine 5 designed around the new Data Layer feature of the engine.
Render realised from the Sun Temple Epic project adding classical statues.
Render realised from the Megascan Abandoned House project adding statues.
Render of the Rape of Proserpine statue realised in Unreal Engine 5.
A Star Wars pod racing-like game that the user can easily control using just a motion controller. Realised for the Accessibility VR_AR Game Jam 2020.
Screenshots from an interactive 3D model viewer with shaders. A real-time OpenGL-based engine developed for 3D model rendering.
Video demo from an interactive 3D model viewer with shaders. A real-time OpenGL-based engine developed for 3D model rendering.
Scene set in the Europa Atrium of the Costa Concordia after the disaster, using software such as 3ds Max, Quixel Suite, ZBrush, and Unreal Engine 4.